The Sims 2 Pets Furry Friends And Virtual Companions

Having a pet in the form of a video game has become fashionable. Since Nintendo unleashed Nintendogs, everyone and their dog (excuse the pun) want to get into the Action, so it’s no surprise that the iconic Sims series wants it. The Sims 2 Pets on PSP is almost a direct port of the game to PlayStation 2 and GameCube, and therefore plays like last year’s Sims 2, but adds pets and offers nice AI improvements that help improve the overall Sims console experience. Unfortunately, it also suffers from an almost revolutionary PSP-only feature.

If you’ve ever played a console version of the Sims, you know what to expect. It’s about achieving life goals, whether it’s a long-term thing like getting a good job or something very present, like just eating something to relieve hunger. As the title of this game suggests, pets are now part of the family, and everyone is treated like a Sim, although it is rather limited who cannot find a job and who needs constant care.


The variety of animals offered is really the biggest weakness of the game. Since pets are at the center of the game, a selection limited to dogs and cats is rather disappointing. You can create your pet from a number of different breeds and there are many appearance criteria that you can customize to make your pet look personalized, even if you are one of those cruel pet clothes. The number of proposed breeds is not bad, but a few more species would have been preferable.

The appearance of your pet is only one aspect; the way it behaves is the key. As in real life, the way you treat your pet during its first years will shape its personality. This is important because having a bad pet in the house is not ideal and it is unlikely that he will get along well with other pets in the park, especially if you make him a psychotic maniac. However, it is very difficult to train your pet, because it requires constant attention. So if your Sims have jobs, it means less time for the little dog.


The action must be performed as soon as you see that your little darling is doing something nasty to hammer home that it is not good to finish the house. Whenever this happens, you have to go through a rather long discipline process and it takes a long time for the trait of your pet’s bad behavior to appear. You can also encourage bad behavior, but this may not meet the social needs of your Sims.

It is also possible to focus on the interaction between humans and characters, and this area has been improved compared to the previous Console version of the Sims 2 thanks to improved artificial intelligence. You only have a neighborhood and a city center to play, but it’s no different from previous Sims 2 console games, so it shouldn’t surprise anyone. Various bonus items can be unlocked by spending pet points on toys for your pets, and these should keep Fans busy for a while.


So far so good for the PSP Port, but now comes the almost paralyzing PSP functionality: a plethora of loads. Players of The Sims 2 Pets on the PSP have to recharge for 3 to 4 seconds almost every time they open a menu or try to interact with something in the game. In PSP reviews, the biggest complaint is often long loading times, but here the problem is the frequency of pauses. You will get used to it after a while, but many players will not be so forgiving. Oddly enough, there is no multiplayer mode for a PSP game, which is certainly not a big deal, but it is surprising.

The Sims 2 pets are nothing more than the Sims 2 on consoles with pets. It looks like an expansion pack, and if you want it, you won’t be disappointed. Overall, the gameplay improvements make Pets a better game than the Sims 2 last year, and animal lovers will undoubtedly spend hours creating their ultimate cat or dog, but the PSP game is severely hampered by frequent loads.

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